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Bagisas - A GUI the YAFRAY raytracer writen in Python. Downloads |
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BMRT Shaders - Shaders from Larry Gritz's BMRT with examples.
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CoolRay - Open Source Raytracer with a scene description language that provides constructs for programming like loops and functions. Its written in C++ and runs on Windows and Linux/Unix.
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GRT Raytracer - Raytracing system written in Common Lisp. It trys to become good classical raytracer: reasonably efficient |
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Heuristic Ray Shooting Algorithms - Ph.D. Thesis by Vlastimil Havran. Describe a method to reduce a ray shooting algorithm's average-case complexity from O(n) to about O(log n) using kd-trees. Available in Postscript and PDF.
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Improved Noise by Ken Perlin - An implementation in java of Perlin's 2002 SIGGRAPH paper (available in PDF format) describing a improved noise generating function.
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Java Ray Tracer - Java ray tracing engine distributed under the GNU Public License. Images |
Java Ray Tracer - Java ray tracing engine distributed under the GNU General Public License. Images |
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Kray - Freeware raytracer with subsurface scattering |
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Light in C++ - A C++ class library available as source code implementing a physically correct renderer. Working on Unix and Windows.
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Metropolis Light Transport - Eric Veach and Leonidas J. Guibas describes a method for solving the light transport problem that performs especially well on problems that are usually considered difficult |
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Project BORG - BORG is a free network rendering system for RenderMan compliant renderers. It written in Java and comes with a graphical manager frontend.
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Radiance - A raytracer trying to aid lighting designers and architects by predicting the light levels and appearance of a space prior to construction. It uses a hybrid approach of Monte Carlo and deterministic ray tracing. Available for Unix.
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Radiance Technical Papers - Various papers describing the free radiance highly accurate ray-tracing software system for UNIX computers.
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Ray Tracing Bibliography - Over 700 bibliographic references and some 300 abstracts from ray tracing related papers and books. Not updated since 1999 but much of the information is still useful.
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RayChase - Fast raytracer that will render random images and display them on the desktop. Tested on KDE |
Rayshade - An extensible system for creating ray-traced images. It is written in C |
RayTraccio - A Java ray-tracer running as a applet that wants to be simple and clean but nonetheless has some advanced features.
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Raytracing-FAQ - Home of the comp.graphics.rendering.raytracing-faq with a online version.
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Raytressi - Ray tracing library written in c++ with python bindings. Source code |
Realistic Image Synthesis Engine - R.I.S.E. is an open source global illumination renderer for producing physically and biologically based photo realistic images. Product specifications |
Realstorm - A realtime raytracing engine with downloadable benchmark |
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Renderpark - Test bed system for physically based photo-realistic image synthesis |
RManNotes - General information on writing shaders |
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The Rearview Rendering Engine - A game engine aiming towards three dimensional computer graphics which fits both human perception and the shape of the real world better than common polygon engines do. Linux.
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vlib - An open source volume modeling and rendering library for unix. The interface facilitates the majority of significant developments in the field to date.
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VRay - Advanced raytracing system |
Working with BMRT - Here are a couple of tips and programs to help integrate BMRT into Houdini.
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