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3D Mines - SGI MineSweeper game in OpenGL
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3D shaders - Online home of the OpenGL Shading Language (orange) book
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3D-Desktop - GNOME Linux OpenGL program for switching virtual desktops in a seamless 3-dimensional manner.
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AblazeSpace - OpenGL freeware and open-source games written in VisualC++
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Aurora 3D - 3D rendering engine written in OpenGL. Fast scene rendering with per pixel lighting |
Axiom - Free open source port of OGRE 3D game engine |
Berlin - Windowing system based using CORBA providing a new standard GUI for POSIX systems.
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BillardGL - Free OpenGL billiard game for Windows and Linux with sources under GPL licence
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Blender - Cross-platform 3D graphics creation suite for modeling |
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Bonzai Software - 3D game engine based on the OpenGL API written in C++. Also real-time computer graphics examples using the OpenGL API. |
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Boson - A real-time Linux strategy game for two players for KDE (Open Source |
BuGLe - A tool for debugging applications that use OpenGL.
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BZFlag - Free multiplayer multiplatform 3D tank battle game. Irix |
Cannon Smash - A free and open source 3D ping-pong game based on OpenGL. (GNU GPL)
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Cellumat3D - Open source tool for simulating and exploring cellular automata in 3D space
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CFXweb - Demo and Game Development: News |
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CodeGuru - Tutorials and source for Visual C++ |
Cpw - Application framework library for OpenGL applications and games.
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Crystal Space - Free (LGPL) and portable 3D Game Development Kit written in C++ |
Danger from the Deep - Danger from the deep (aka dangerdeep) is a Free / Open Source World War II german submarine simulation. [Linux / Windows] (C++) |
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Devlib Central - LGPL OpenGL API-based library designed to make multimedia productions easier and more intuitive to write. Compatible with DevCpp and VC7.
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Doom Legacy - Port of ID Software's classic Doom game with OpenGL
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Doomsday - Win32/Linux source port of Doom |
Doris - Lua scripted OpenGL with GUI. Lua is a fast |
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EGLE - The Enhanced OpenGL Engine (EGLE) is a freeware and open source engine based on OpenGL that uses Quake .map and .lmp files. |
Exaflop! - The Programmers Resource. Graphics and games programming documentation.
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extglgen - Tool to generate an OpenGL library to load and use all OpenGL extension functions up to version 2.0 defined in the SGI glext.h header file.
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Fly3D - OpenGL based 3D game engine and developement kit with rendering |
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FRAPS - FPS (Frames Per Second) |
freeglut - Open source implementation of GLUT with source and binary backwards compatibility.
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Frustum - 3D realtime graphics techniques implemented with OpenGL source code
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Gamasutra - Feature game development articles: programming |
GameDev.Net - Forum dedicated to OpenGL game programming.
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gewang.com - A site of self-contained opengl samples for teaching opengl and rendering techniques of various levels of difficulty (include well-documented source code).
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GizmoSDK - Saab Training Systems AB commercial scene graph
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GL2PS - C library for creating high quality vector output (primarily PostScript) from an OpenGL application.
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GLaz's Stealth Dimension - OpenGL alghoritms development by Yuriy V. Miroshnik (GLaz): Volumetric Fog - Rendered with this effect object looks like it has been filled by smoke (or other partly transparent material); Bump mapping - technics which allows to render objects with bumped |
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GLE - Tubing and Extrusion API for drawing tubing |
GLE32: - GLE OpenGL Library for Windows - OpenGL Tubing and Extrusion (GLE) library.
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glean - An open source benchmarking tool used to measure and compare the underlying hardware of OpenGL implementations. (MIT/X Consortium License)
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Glest - Free 3d real time strategy project
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GLEW - The OpenGL Extension Wrangler Library is a tool that helps C/C++ developers initialize extensions and write portable applications on Windows |
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glGUI - Cross-platform API independent GUI
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GLOW - Cross-platform GUI toolkit for interactive OpenGL programs.
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glpng - Library for loading PNG graphics as OpenGL textures.
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GLScene - Delphi OpenGL engine including visual components and objects for rendering 3D scenes. |
GLT - Portable C++ OpenGL Toolkit including GLUT wrapper and utility classes.
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GLTT - Read and draw TrueType fonts in any OpenGL application.
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GLU 1.3 - Technical specification of GLU in PDF format.
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GLU 1.3 - Technical specification of GLU in PostScript format.
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GLU man pages - This is the man pages for GLU (with an HTML verison included) packaged in a .tar.Z file.
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GLUI - Open source C++ GUI library for OpenGL programs |
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GLUT FAQ - Frequently Asked OpenGL Utility Library (GLUT) Questions on opengl.org
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GLX Source Code - The source code to SGI's open source GLX OpenGL X Window binding.
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GtkGLArea - An GTK+ GUI library widget for displaying OpenGL renderings.
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GtkGLExt - An OpenGL extension to the GTK GUI library.
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iDevGames - Forum for the Macintosh OpenGL community.
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Jahshaka - Realtime Effects - Video and film composting and special FX system that uses OpenGL hardware rendering to give operators near real time interactivity. The system is cross platform |
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Klimt - Open source 3d library for mobile devices based on OpenGL ES API
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Kokak's Doom Page - DoomGL (OpenGL compatible port of Doom) and ZDoomGL (OpenGL port of ZDoom |
libGLobs - C++ library for RAD (Rapid Application Development) UNIX/Linux OpenGL games and applications.
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LibSpider Engine - A library of useful c++ classes which can be used in making 3d games and applications with OpenGL and GLUT. [Open Source |
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mac-opengl - Mailing List for discussion of OpenGL technology on the MacOS.
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Marathon - Microsoft's own Open Source Initiative |
Mesa - Open source implementation of the OpenGL graphics API. |
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MFC & OpenGL - Use of Microsoft Foundation Class Library (MFC) with OpenGL
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Microworld - Fundamental and advanced programming of real-time 3D graphics with OpenGL. Solar System Simulator. OpenGL documentation |
miniGL - OpenGL 1.1 support for the Palm Computing platform.
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Neon Helium - Extensive OpenGL programming tutorials and resources.
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noeGNUd - Multipurpose user interface. News |
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NVIDIA - Developer information including SDK |
NVIDIA - OpenGL related tools for developers.
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NVShaderPerf - Command line utility that reports shader performance metrics. DirectX and OpenGL shaders written in HLSL for NVIDIA GeForce FX GPU
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ogl-sample - SGI's OpenGL sample implementation mailing list.
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OGRE - C++ Object-oriented Graphics Rendering Engine.
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Open Inventor at MeVisLab - Freely downloadable installers of our SGI Open Inventor Windows port with complete source code + patches as well es example models and HTML documentation of the classes.
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Open Inventor FAQ - One of the first places you should look when you have a question about Open Inventor. FAQ stands for Frequently Asked Question.
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OpenGL - Frequently Asked Questions.
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OpenGL ARB - OpenGL Architectural Review Board (ARB) consortium that governs OpenGL.
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OpenGL ES - OpenGL low-level API for embedded graphics between software applications and hardware or software graphics engines for embedded systems |
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OpenGL for Java - Maps the complete OpenGL 1.2 API and the complete GLU 1.2 API to Java. Implements window handle functions (native and java) with the Java native interface (JNI) or the JDirect interface of MS-JVM.
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OpenGL Shader Designer - A shader development IDE developed for writing vertex and fragment (pixel) shaders in glsl. Freeware editor release
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OpenGL stuff - A variety of interesting OpenGL related material by Paul Bourke.
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OpenGL Switcher - A small Windows utility for switching OpenGL driver DLLs back and forth.
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opengl-newbie - Beginner's mail list for discussing 3D graphics and OpenGL programming.
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OpenGL.ORG - The official site for OpenGL information.
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OpenGLUT - OpenGLUT is an open source project to evolve the GLUT API.
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OpenMind 3D engine - Open source 3D game engine coded in Java and OpenGL and designed for games. |
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OpenRM - An OpenGL scene graph API used for developing high performance and portable 3D/2D/stereo graphics and visualization applications. [Open source |
OpenSG - Open source portable scenegraph system to create realtime graphics programs. Runs on IRIX |
OpenUniverse - Free space simulator. Currently focusses on the Solar System and lets you visit all of its planets |
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Possible Worlds - subwar / wing Commander - style openGL accelerated 3D game that runs both under Linux and Win 9x / NT / 2k.
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POT - Tcl/Tk based interactive tutorial for OpenGL programming
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PPE - The Pretty Poly Editor (PPE) |
PrBoom - A Doom engine that closely emulates the original game.
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ps2gl - Open-source OpenGL-like graphics API for the PlayStation 2.
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pyopengl - Mailing list for discussion of the PyOpenGL package |
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Really Slick Screensavers GLX Port - Port of OpenGL screensavers that were originally written for Windows to GLX. It is intended for use with an existing screensaver daemon like xscreensaver.
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Realtech DirectX OpenGL Wrapper - DirectX OpenGL Wrapper emulates API calls thru OpenGL commands and other platform specific commands in order to run DirectX 8 application running on other platform than Windows |
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S3D Connector - Online game finder and ELO ladder ranking for Sea3D Windows based 3-dimensional Settlers software.
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SciTech MGL - Open-source multi-latform interactive graphics library |
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SGL - C++ cross platform 3D scene graph library on top of OpenGL
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SPECopc Group - Develops Benchmarks for Systems Based on the OpenGL API.
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Stellarium - Free software for Windows and Linux. It produces photo-realistic skies in real time with openGL.
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Terraform - Free and open source interactive height field (or fractal) terrain generation and manipulation program. OpenGL is used for rendering and for displaying the height field (or fractal) terrain. (GNU GPL)
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TGS - Providers of Open Inventor.
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The Blue Mango Quest - 3D arcade game written in C/C++ and using openGL. The goal is to extend the pacman-style gameplay. This game runs both on Linux and win32 platforms and is released under the GPL License.
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The Omicron Engine Project - Multipurpose 3D game engine for Windows and GNU/Linux using OpenGL (graphic API) and OpenAL (audio API). Uses a scene graph. |
The SphereXP - 3D desktop replacement for Microsoft Windows XP
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The Ur-Quan Masters - Multi-platform port based on the now public-domain source-code of Star Control II.
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Titan Project - A game engine using OpenGL that is able to render Quake3 maps and supports most Quake3 features such as quadric bezier surfaces |
Tux Racer - An Open Source project in which the user takes the form of Tux (the Linux Mascot) and races downhill through alpine trails.
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UFO - High level platform-independent GUI for 3D programming with OpenGL.
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Utah-GLX - An open source hardware accelerated implementation of GLX. (BSD License)
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Vega Strike - Describes space simulation in which players trade and bounty hunt. Includes features |
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